VECTORWORKS VISION UNLIMITED UNIVERSES + Dongle

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VECTORWORKS VISION UNLIMITED UNIVERSES + Dongle
Excl. Tax: €1,788.00 Incl. Tax: €2,127.72

Vision software puts the power to previsualize and cue your show at your fingertips. Cross-platform, intuitive software that works with your console, Vision equips you to design creatively and efficiently.


With Dongle internet connection is not required, support Ma-Net.

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Vision is the most advanced lighting pre-visualisation software product available for both PC and Mac operating systems. With the most recent release, Vision users are able to previz their shows with a whole new realism. As always, Vision fixture libraries are among the most accurate in the industry. The integration with drafting software, media servers and lighting consoles is the perfect combination needed for the modern lighting designer to professionally perform their duties with the utmost creativity and efficiency.

By providing Vision Plugins for Vectorworks® Spotlight software and Autodesk 3D Studio Max, designers draft their model once, using a tool with which they are already comfortable without duplication of effort.

For Vectorworks Spotlight users, we provide a complete Symbol library for use in your Resource Browser. The Vision Plugins for Vectorworks Spotlight share common data, such as Unit Number, Universe and Channel, so the information only need be entered once. Not only does this information carry into Vision, but it is also displayed in Vectorworks 2D plots and Legends. In the Edit Vision Data plugin, users can change the "stock" colors/gobos, and add attachments, as well. All standard Vectorworks Spotlight features, such as Number Instruments, Find and Modify, and Replace Instruments are fully functional when creating your Vision-ready file.

Anyone using 3D Studio Max to construct their Vision model will find a complete set of Utilities designed specifically for use by lighting professionals. Since Max wasn't purpose-built for the lighting industry, Light Insertion, Mass Modify, Replace and Patch Utilities were added to streamline the creation of Vision models. Max accesses all of the Vision libraries directly, for insertion in the model. Once completed, simply export the file using our Export Utility directly to Vision. In addition to exporting the geometry, design and lighting fixtures, the Exporter also collects all of the used textures and materials and copies them into the Vision texture folders.

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